package  
{
	/**
	 * ...
	 * @author Lorenzo Nuvoletta
	 */
	public class Particle 
	{
		
		public var x:Number;
		public var y:Number;
		public var vx:Number;
		public var vy:Number;
		public var ax:Number;
		public var ay:Number;
		public var rx:Number;
		public var ry:Number;
		public var maxLifeTime:uint;
		public var lifeTime:uint;
		
		public function Particle(x:Number = 0, y:Number = 0, vx:Number = 0, vy:Number = 0, ax:Number = 0, ay:Number = 0, rx:Number = 1.0, ry:Number = 1.0, lifeTime:uint = 1)
		{
			this.x = x;
			this.y = y;
			this.vx = vx;
			this.vy = vy;
			this.ax = ax;
			this.ay = ay;
			this.rx = rx;
			this.ry = ry;
			this.lifeTime = this.maxLifeTime =  lifeTime;
		}
		
	}

}